fazz68 - all messages by user

2014/1/2 21:38:08
Sound mixing issues ziggy shes called kevin and looks remarkably like Taylor Swift
perhaps we have a pop star incognito in our ranks....
edited by fazz68 on 02/01/2014
2013/12/31 23:15:53
sorry, not 100% Muvizu i installed it earlier today. it looks interesting but it will have to join the queue of things to learn next year Big Grin
2013/12/31 23:11:10
Coming Soon... that is a lot of characters Big Grin cant wait to see the movie... soonish
and a happy new year to you too
edited by fazz68 on 31/12/2013
2013/12/31 15:10:51
sorry, not 100% Muvizu thats pretty cool what is sketchy physics? i might have to check that out.
2013/12/29 2:33:48
Doctor Who? ive always liked Doctor Jimmy by the Who
2013/12/29 2:26:29
My second effort very nice mate and a good song to boot
2013/12/28 17:51:31
Uploading Failed yep its the holidays. all videos,assets,sets and textures have to be moderated by the staff before they appear on the site and they are all away getting drunk somewhere for the duration and wont be back till next year
2013/12/26 2:45:09
Can't find muvizu.dll no problem, glad it worked but it was this muvizers solution
http://www.muvizu.com/Profile/homemade/Latest/
so cheers Homemade Toast
2013/12/26 2:38:56
Climb stairs yeah thats the huge problem merging two objects with collision. they really dont want to be there and shouldnt be there, so any movement at all and they jump apart. so placing them can be very tricky. ive only ever used this method using ground planes a few times when i could find no other option. sorry it didnt work to good but short of making models of the building from scratch with no collision i dont see any other way of getting a character up them steps and into the building. maybe some close up shots and some different sets of just the doorway and a bit of fancy editing.
2013/12/25 13:48:42
Climb stairs hello mate, i probably didnt explain it to well but it will merge.

set the plane here.

animate it up to the building.

move it so the plane is at the start of its movement up against the building.

now let the animation run

one platform for your character



like i said, it will work on any object in muvizu



have a good christmas mate, im off for dinner
edited by fazz68 on 25/12/2013
2013/12/25 5:20:00
Climb stairs do you mean the bottom of the building object with the small stairs leading up the front? you could set the building so the character cant stand on it. use a invisible ground plane at an angle to get up the stairs and another really small ground plane flat leading to the door. but you would have to move it into position by animating it a bit away from the building. then position it after you have animated it up against the building so when you let the animated ground plane run its animation it will sink into the building. so you will have a platform for your character to walk into the building.
did any of that make sense lol. it sounds more complicated than it is.
any muvizu objects will merge into each other if they are animated to. you just have to have them apart when you animate them. then bring them together and when the animation runs it course they will merge. just dont try and move them if they are merged because they will jump apart.
it is a method of beating the collision in muvizu objects like that. i always start a scene 10 or so seconds along the timeline so if anything like that needs to be done it doesnt interfere with the actual scene itself.
edited by fazz68 on 25/12/2013
2013/12/24 20:42:03
Play+ - Hand Attachements it will always grip the object no matter what. there are about five different grips to choose, fist,phone,wrap,whistle and splay.
and you can choose how much you want to grip the object. so a fist grip could be tightly gripped or loosely gripped depending on where you put the slider.
edited by fazz68 on 24/12/2013

and pencil is another grip.
edited by fazz68 on 24/12/2013
2013/12/24 20:15:11
Play+ - Hand Attachements the attachments wont interfere in any way with actions you choose.
2013/12/24 14:59:00
Can't find muvizu.dll Dunno if this will help
http://www.muvizu.com/forum/topic3071-unable-to-load-muvizudll-exception-0x8007007e.aspx
i had trouble installing muvizu on my windows 8 laptop and tried the solution in the thread ive linked above. i found the directx sdk on the microsoft downloads web site and installed it and muvizu runs ok now. like i say dunno if it will help but its worth a try.
edited by fazz68 on 24/12/2013
2013/12/22 15:43:32
Fatal error when I choose the action of a characte ziggy could probably help you out better as it his set but im sure there are a few imported objects in there somewhere which is why its taking longer than a normal muvizu pre loaded set. unfortunately theres not alot you can do about the load time apart from deleting any imported objects and just leaving muvizu objects. totally your choice mate
you can tell which ones are imported if you bring up the Show scene window menu and all the imported objects will have a thumbnail pic of what looks like half a table.
edited by fazz68 on 22/12/2013
2013/12/22 14:55:29
Fatal error when I choose the action of a characte i cant help you with the crashing, thats the muvizu tech boys department and they are on their holidays till the new year. there might be some more muvizu crash savy member here that can help. as for the set loading taking 2 mins. how big is the set? the more you have in a set the longer it takes to load. especially if theres a lot of imported objects. some of my own sets can take up to 30 mins to load so 2 mins is awesome lol
and merry christmas to you too
edited by fazz68 on 22/12/2013
2013/12/22 13:18:35
Issue with Commercial License im getting the wo error too trying to activate + on my laptop. i was so looking forward to being a lazy sod over christmas... oh well back to the desk top and bad back and flat arse city for now
2013/12/20 11:54:43
Coming Soon... thanks ziggy,urbanlamb and Dylly now back to animating to bring this fella and all his chums to life
2013/12/20 2:28:38
Coming Soon... it does look quite comical running about the place Big Grin
my inspiration was Bernie Clifton
i remember watching him running around like a madman in his ostrich costume on the TV when i was a kid. A total loon Big Grin
edited by fazz68 on 31/12/2013
2013/12/19 23:59:08
Coming Soon...


yee haaa ride em cowboy...
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