urbanlamb - all messages by user

2012/7/27 4:33:50
Machinima Expo Accepting Submissions July 1st I might have something for this it depends on if I run out of steam before its complete and can enter it for the deadline. I wasn't going to try to enter anything into this but might as well if I can get what I am working on finished and am happy with it.. if i am not happy I wont be letting anyone see :P
2012/7/26 23:44:37
Blender 2.63 and Muvizu Hi I am unaware how many people here use blender but I have been reading posts about a bugged exporter etc made by someone in the blender community. I have also been reading a lot about collision woes anyhow

If you can model even a little bit and want collision in muvizu (I know I do ) then a new exporter for new blender is out. I have tried it.. it works exactly and in tandem with any of the muvizu info on collision given in their 3d object importing.

Anyhow here is a video on how to add collision and have it all work. I have tried it and made about 6 objects already using this guys importer and all have collision. (building an entire set for my muvizu series hehe)

here is the video if you watch this and the muvizu video on naming for object imports you will have no grief at all


edited by urbanlamb on 26/07/2012
2012/7/25 16:28:59
pleasantly surprised haha thanks. Hopefully I wont run into that too much as I am making the models in blender so can add some collission to the model in that. I haven't looked too far yet. I will try to avoid using sketchup if I possibly can it makes polygon heavy models but I will keep that info just in case I see something on google 3d that I could use.

thanks for the info!
2012/7/25 4:45:43
pleasantly surprised I have had a couple of "bad experiences" when it comes to using these movie platforms. Companies say things can be imported and then I find that all the information is well not true. I wanted to make a video series in muvizu i like the brand of animation and characters, but the assets for creating scenes was low on variety which is understandable really i am happy with the animations and characters which come with uvmapped clothing patterns which are easily downloaded and can be used to make our own costumes.

I started out tonight with pessimism "this wont work.. like they said it will" I dutifully watched the basic video on importing and went and got the importer for the most recent version of blender. I did what the video said and procrastinated and got myself a snack before attempting to import my strange creation for my series..

it worked first try! lol

anyhow thanks for having this great software that lets me use blender and gives me exactly zero grief. So I will proceed to make my little webseries because its possible to do it without loosing my mind and at the level of design i want!

Applause
2012/7/23 19:16:02
Hello a short parody MrDrWho13 wrote:


Great effect anyway!



haha thanks it appears I started to play with this software more with the release of the hero/villains content which I might try to do something with (if i have time). I have so many things I want to do I have to pick and choose but the muvizu engine is very nice with all the built in effects . I just have to see how hard it is to import 3D models etc created in blender. The characters and the uv layout for clothing makes it easy to make little costumes for them without much fuss which is great if you like to do texture design and art
2012/7/23 16:40:04
Hello a short parody Dylly wrote:
Okay...how did you get the insect to flap its wings? I've got to ask...impressive shot.

that was the only part that was not a piece of muvizu i got a bit carried away in my demo and decided to make a model in other software and create an overlay

Its simply an animated 3d model using other software not so impressive you can see at the end he is just an overlay and not part of muvizu that and the splat are outside of the muvizu realm haha. The bug was made in Blender like anything not hard once you learn how
edited by urbanlamb on 23/07/2012
2012/7/22 4:22:48
Hello a short parody I was trying to learn how to use muvizu and as I am trying to write some articles on all the "free" for use engines around for new machinima people to get to use. Anyhow this turned out a bit more elaborate then I had planned. Muvizu is nice.. I found that most of the assets made by users dont load into muvizu though got a lot of errors missing textures or parts etc.. the muvizu assets that came with the software are nice but a bit scant if you dont know how to make your own

anyhow here is my newbie muvizu movie I had wanted a flying well fly or something but could not find anything that would suffice. I tried to make a flying small character at one point but alas I could not make him fly so I had to use a cgi overlay . Anyhow I did this quickly this weekend to show others how to use muvizu now I just have to write the article



I thought I would include the article link as well now that its written. I have a few people who actually read my blog and info I post and are looking for tools to use for creative purposes.

http://pixel-junkies.org/?showcase=the-wonderful-world-of-muvizu
edited by urbanlamb on 22/07/2012
pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86