urbanlamb - all messages by user

2013/9/1 18:09:15
Camera Cuts coldjames wrote:
MY version of muvizu is the newest version. I watched many of your videos and lots of features changed. In the videos it showed that you can easily switch cameras by just clicking the other window , now its confusing. Urbanlamp I think that works for older versions of muvizu? I can't switch cameras by just clicking it. I have to click prepare (select camera)As you can see in my second screenshot http://prntscr.com/1oqjny.




the clicking on square should work you need to hit direct also after doing it all open up the timeline you will see all the cuts and the camera in the timeline

so unless its broken which is possible the only difference is they are now letting you choose an initial camera at the start previously we had to manually switch to a camera using the timeline or click really really fast at the start to switch and ignore the beginning of the timeline. The rest should work the same though just hit "direct" and then hit the record button and as the timeline runs hit the big camera squares. Then after its all done close all that and re-open the timeline and you should see all the cuts.

Anyhow i got to go out so hopefully someone will happen by to help with this more.
edited by urbanlamb on 01/09/2013
2013/9/1 18:01:18
Camera Cuts to do camera cuts go into the direct menu and click on camera cuts . Start at the beginning of the timeline and hit record with the camera cuts open and press on the square that represents each camera where you want it to switch. Then after that you can go to your timeline and tweak this by dragging around the individual camera cuts a bit you can also click to change the camera on the timeline and switch it to a different camera by right clicking on the area and a menu comes up and you switch it..

hrm wierd maybe my brain is not remembering right i dont remember that prepare. Anyhow if there is a prepare hit direct and then hit record.

I hope that is descriptive enough I usually when I answer questions also have muvizu open so its easier to answer but not inside muvizu now so its just from memory

edit after the screenshot went up
edited by urbanlamb on 01/09/2013
2013/9/1 3:23:45
Younger Users http://muvizu.com/forum/topic3011-users-of-muvizu.aspx?p=f#post18174
2013/9/1 3:23:15
Online Safety Issue http://muvizu.com/forum/topic3011-users-of-muvizu.aspx?p=f#post18174
2013/9/1 3:19:24
Users of Muvizu anyone can use muvizu but for site use you might need to set up a gatekeeper account here is info on that. There are age limits on the website and a "mature" area for some of the videos which might have swearing etc

http://muvizu.com/Wiki/wiki/48/account-types


Muvizu itself is pretty child friendly to start with its up to the user to decide how its used.
2013/8/31 22:01:48
Scammer - Amir Gabriel This one followed me to my webserver from here and was busy in my shop so I had to ban em over there...
2013/8/30 21:32:31
The French Alps I love those glacial lakes always so turqoise blue. Reminds me of the lakes in the rocky mountains in Canada they are that turquoise blue but dont go swimming you will freeze to death haha.

Nice photos
2013/8/30 21:26:56
A new video ad for the TMU Community I have posted there a few times one day I will post more. Thanks for sharing harb. I think my superman series is worthy of sharing I just have to find the time to login and post em. I found I encountered a bug last video I put up so I haven't gone back to try posting again. Was something about the size/dimensions I changed them and the software running the site gave me errors.

here is a link to their site http://www.tmunderground.com/

they have a forum as well but I must admit I kinda signed up got cleared to post and only said hello and have not returned lol.
edited by urbanlamb on 30/08/2013
2013/8/29 17:40:01
Help Wanted: Elvis Clothes! strange request not sure how well it would work but.. have you decided what type of character you want to put said clothes on ? lol

beefy? or one of the original muvizuzu dudes? I guess beefy would be easier to do..
2013/8/28 21:52:24
More pie in the sky suggestions :) fazz68 wrote:
i would still like to have a character turn 90 degrees in one movement. pleeeeease............


and a tree planting tool Big Grin
edited by fazz68 on 28/08/2013




oh me too i want this I have um issues with cutting out all the turns because it looks like my dude is trying to dance with two left feet so I leave in the awkward turns but it would be like "way cooler" if we could have that

oh and a tree planting tool
2013/8/28 21:21:28
More pie in the sky suggestions :) ziggy72 wrote:
Dreeko wrote:
ziggy72 wrote:
I copy a plant, then fly around the set 'bombing' it with the paste command. Then I copy a different plant, and do the same thing. This is not the ideal way of doing things, but it does work. I still wouldn't say no to a planting or 'sprouting' tool that could automate the process a bit more, though.

No chance!
I don't believe that someone as precise and pernickity as yourself could be so random!

I'm just not buying it lol!


True, I do then spend a looong time re-positioning the randomly placed foliage to better suit my needs, but I do the whole 'bombing' technique all the time. Honest




Also in most of these cases (tree planting tool is very common actually ) you can then move the trees around later but I dont know about you I hate click fests and as i get older I hate them even more as my hands eventually scream enough at me and then I can't type for 3 days. So my suggestion stands I would love a tree planting tool ---well I guess its more of a vegetation planting tool i suppose but everyone else calls it tree planting tool so that is what i will call it...
2013/8/28 21:03:33
More pie in the sky suggestions :) lol there is a certain order to randomness its actually hard to be random anyhow the tool made it so you could plant grass and flowers and weeds which is really only a plane of 2 sided mesh that is folded and bushes as well. And the trees were about as polygon heavy or possibly less then the ones I recently uploaded to the gallery. Anyhow I enjoy my grass and tree planting tool it makes it really easy to make them plus they are less demanding then the cut and pasting method because of how its encorporated into the software. That way you can use their low poly trees and then make a special set of not so low poly trees (i will say not so low poly because it makes me happier ^^). Anyhow I love that tool its actually something you see in a lot of *cough* game engines and I do think its something that muvizu should think about.

Of course that is one more button to add but hey you know its a good feature and something I would love seeing

anyhow it would be a better solution then the grass, trees they have now they would not have to let us near the soft body physics either they could build it into the tool. I dunno seems very muvizu like to me to have something like that
edited by urbanlamb on 28/08/2013
2013/8/28 17:46:50
How to get rid of the texture bug on simple object Hi I dont know if this will be useful for people its useful for me in blender but I dont know how this translates inside google sketchup. I discovered this when making my blimp as the texture bug was in a very bad place.

Anyhow after importing the object into muvizu find the exact face that is flipped inside your modelling software and select it. Then extrude that face inwards somewhere in the model where it will be hidden. Dont delete any vertexes or faces leave that messed up face intact. In the hole created by extruding the face inwards create a new face and redo your uvmapping.

again I dont know how this will translate in sketchup. I realized after seeing it a few times it was occuring when I made something where I didn't extrude any faces on that area so I tested it and yup i was right. For some reason if an object is made from a simple primitive form say you decide you want to create a sun or a moon and have it nicely textured in the sky and so create a mesh ball and map there will always be at least one or two faces that muvizu swaps. So to get rid of it once you find it inside muvizu just extrude those faces inwards into the geometry of the model and make new faces in that area. Then the model is complicated enough I guess muvizu thinks harder
2013/8/28 1:25:16
Batman parodies compilation my favourite is the one with albert or is it alfred .. having a party and batman realizing he has wasted his life
edited by urbanlamb on 28/08/2013
2013/8/28 1:21:44
More pie in the sky suggestions :) hehe yeah the software that should not be named the tree planting tool seemed like a good idea its way easier and faster then using copy/paste of trees which really dont take up that much ram anyhow as i sat there using the tree tool inside iclone i thought to myself 'hrm it would be cool if they had that in muvizu' . To me its all about saving time. They had said they were adding fbx importing and a few other things. I watched a footballer special video the other day with obviously imported heads so I thought to myself "i will suggest the tree planting tool".

The terrain editor is new in iclone before that i was making terrain and importing it in as an object so that is an aside. I do think the tree planting tool would be a good idea though save me tons of time copying and pasting the same tree over and over again.

anyhow back to my buildings just thought i would suggest it. I am not trying to make muvizu into iclone I just find it a very fast and quick tool and so since muvizu is supposed to be fast and quick I figured I would suggest it The pipelne is technically not iclone its their 3d exchange and probably the most important piece of software I have ever purchased because I use it for practically everything these days. Its a wonderful workhorse.

The tree planting tool is "way old though" in iclone its part of the orignal features it launched with very low res stuff .


Dreeko wrote:

Muvizu is a horse of a different colour.
What colour it will end up is anyone's guess ( including the Devs lol!)

I just hope it isn't brown If you know what i mean!


As i read this and edit my typos I thought I would add I dont think that the devs of reallusion's iclone are truly sure what they want either so they labelled their software last year they changed the name from real time animation to *cough* "sandbox" haha. :/
edited by urbanlamb on 28/08/2013
2013/8/27 18:47:28
More pie in the sky suggestions :) Erm I get these 'ideas' after working on something in "them other softwares" but if I am doing something and I say to myself "wouldn't it be cool if we had something like this in muvizu" so they truly are just ideas that I have come to really like and rely upon.

so here goes..

I would like to suggest a tree/grass/flower planting tool :/ I know muvizu has its own 3D trees but so many of us use a more realistic look because the contrast of the characters with the "real world look" is actually pretty neat. Its just enough cartoon and real world mix to make it a more whimsical thing and take the video creation away from trying to mimic real life which is where most people have issues when watching stuff done in real time 3D engines.

Anyhow some low poly plants that add like practically no demand to the scene would be great

of course although this is less something I worry about a terraform or heightmap system so we can use the muvizu set without importing as many mounds and blobs and stuff but the tree planting tool is something I really miss from "them other softwares"
2013/8/27 18:34:13
I've been trying something new! I dont know about anyone else but I can never find time to do all the things I want to. 3D has always blown my mind and it all started so innocently when I accidently purchased an mmorpg thinking it was another single player pixel game like pac man hehe.
2013/8/25 18:17:13
Episode 5 - Super Hero Adventures hehe thanks that one was a bit rougher then others I have done episode 3 is not as good either. I tend to experiment sometimes or in this case camera movement and synch was more noticable then I would have liked, but I dont want to turn it into a job so I let that one pass. Camera movement is much smoother in muvizu play and voice synch is much better as well so hopefully the next one will be done in muvizu play at least that was my intention I have to see how bad the set bug is before I decide, but I wont be able to get started on blocking out the scenes and 'fixing' the story *cough* and stuff for another couple of weeks. I hope by then the bug with the sets will be fixed with a patch and I wont have to worry about it too much
2013/8/24 2:28:09
Coming Soon... lol this sounds like its going to be an R rated muvizuzu

I dont do well with gore I am better at pretty and sappy but then I am a girl
2013/8/24 2:05:51
Coming Soon... okay i just saw grr and at first thought that you were frustrated with something or it was a bug but then i clicked and I just have to say they are disgusting! (in a good way of course) hehe

GROSS! Big Grin
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