drewi - all messages by user

2015/4/8 15:24:09
Squirrel
This any good?
created a decal for teeth.
adjusted nose and ears of dog.
adjusted colour of egyptian eyes.
and imported a tail.
will organise sending it to you if it is any good ie fit for your purposes.
2015/4/8 11:23:24
ANYone know how to achieve a decent... I'm not sure what you require can you post an example image?
oh i see now its sort of puts black outlines on things.
If you have muvizu + you could render in tga then apply a poster edges batch filter in photoshop and reassemble in virtual dub,
selecting uncompressed avi file output,for good quality no loss.
All easier said than done.
edited by drewi on 08/04/2015
2015/4/7 3:16:05
video quality Well your output picture frame size from Muvizu 480 x 360 is being expanded when you output from Pinnacle 720 x 576. So now the frame size is twice as big, so that will look terrible.
Output a larger frame size from Muvizu and keep the size the same outputting from Pinnacle.
2015/4/5 17:53:58
video quality The more professional approach is to render each frame as a single tga image and then you can work on any image in editing software
and re assemble with a free prog like virtualdub. This method will give you the best quality.
http://virtualdub.sourceforge.net/
edited by drewi on 05/04/2015
2015/4/4 11:35:48
My Song Let Them Sing In Cartoon Form goodo!!!(is that you playing and singing?) but customise the skin colour so the face colour harmonises and give him a hat that fits over the hair.
edited by drewi on 04/04/2015
2015/4/2 12:29:09
A wee prezzie cheers, i thought i had muvizu covered but was unaware of this and how to make use of animations via the track editing area generally.
2015/3/25 14:10:51
top quality muvizu animation Thanks for posting fazz, enjoyed very much.
Excellent work mostro.Cool
2015/3/23 12:50:41
New characters and animations The severed eye is great in terms of the left eye texturing as it allows for a coloured iris which adds character to the characters. Could a version with 2 normal eyes with facility to colour change the iris be included in the next update? rather than one of them hanging out.
2015/3/18 9:54:25
FBX UDK editor stuff. @ eefilmz ..just to say you can emulate 3 button mouse in blender via file-preferences-input.
edited by drewi on 18/03/2015
2015/3/15 18:08:02
Muvizu at the Cinema well done Ukberty,great to see.
2015/3/15 1:13:13
Mouths not moving on lip sync and file errors Me too!! especially with decaled characters or if you adjust something the lipsync goes awol,until a restart.
luckily i kept my old version alive by uploading the new version to a different directory, so finding the previous muvizu a more stable environment atm.
2015/3/12 11:42:34
2015 Passion Competition update This all sounds very exciting, hope somebody from the Muvizu community does enter.
I have been checking out entries from last year to get an idea of the standard and quality of submissions.
2015/3/11 2:11:49
brilliant film thank you for your kind comments gentlemen.
2015/3/10 12:09:19
brilliant film

a homage.
2015/3/9 18:33:24
How do I import outside picture and video files? Only certain video files will work i have been using avi's with an xvid codec with success but i'm sure others will work.
2015/3/8 11:44:51
objects to move in a straight line. Try adjusting the gravity in the objects settings to stop it lifting and if you use a mouse with a scroll wheel you can get a vehicle to move in a straight line pretty effectively by just a single turn of the wheel.
edited by drewi on 08/03/2015
2015/3/6 11:44:46
Version Issue i have a beta version v0.23b 2012 on my comp in addition to my play plus, it cannot download sets online as the later versions
so i downloaded pink droid set and saved it, then attempted to load it with the beta. it said it was an unknown format and refused to import it.
probably not a great help to you as its not a current free muvizu version.
2015/3/3 18:03:36
The Future of Muvizu revealed! Yeah to be able to sculpt the face of the guys a little more would be great.just to add a little more variation in character,just to be able to scale the head vertically and horizontally would offer so much.Cool
2015/3/2 17:04:50
March 2015 update bugs drewi wrote:
Assets that i had previously applied custom textures to, have gone from the models in my scene...gulp!!
That's going to annoy many i fear.

luckily i have saved customised models with textures to my favourites.... if i leave my scene as is and import an additional version of the model from favourites, i can simply make sure that model has the right texture and all the models in my scene that used to have that texture return to how they should be.
2015/3/2 16:41:50
March 2015 update bugs Assets that i had previously applied custom textures to, have gone from the models in my scene...gulp!!
That's going to annoy many i fear.
pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14