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11/12/2015 19:26:08

D2257
D2257
Posts: 18
Hello - I want to make a 3D model from a picture and export it to Muvizu.


What is the best program to use that will do this?


DIck
edited by D2257 on 11/12/2015
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11/12/2015 21:11:09

urbanlamb
urbanlamb
(Account inactive)
Posts: 1796
you might want to check the wiki. There are different people with different preferances and really it depends on what you want to learn and what your expectations are of the software.

Assuming your using play+ anything that will work with fbx formatted files is usable. There is a list of stuff in the wiki

http://muvizu.com/Wiki/pages/tag/fbx

http://muvizu.com/Wiki/pages/tag/ase

There is also ASE format which is not as robust and rather old and not supported by a lot of software now.
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12/12/2015 02:23:55

theotherguy
theotherguy
Posts: 176
Wow, it would really take some doing to create a character to import into Muvizu, you're far better off mapping your photos to existing characters. It's a bit tricky for faces but they have templates and all sorts of examples.
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12/12/2015 02:25:44

theotherguy
theotherguy
Posts: 176
.... If creating characters is what you're after...
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12/12/2015 03:39:00

D2257
D2257
Posts: 18
The tank to the left is what I want to convert to a 3D model..... I believe it called a Avatar.

Dick
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12/12/2015 15:08:34

urbanlamb
urbanlamb
(Account inactive)
Posts: 1796
If you actually want to make a photo and convert it to a mesh ...yes its possible but not many people do it.

If you just want a tank you can use a 3d asset site like this one http://archive3d.net/?category=2092&page=1

I use 3dcoat for a lot of stuff and it has a photo to mesh converter. None of them work well though. Its better to make it by hand

There is a ton of free converters around if you want to try it. I can't remember any off the top of my head only I have seen them even on cell phones lol. Anyhow the models on that site archive3d are for the most part depending on the integrity of the model to start with convertable inside blender for use in muvizu just download the 3ds file and check out the info in the wiki.

argh sorry wrong forum edited to fix my typo.
edited by urbanlamb on 12/12/2015
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12/12/2015 18:16:58

PatMarrNCMuvizu mogul
PatMarrNC
Posts: 1742
Dick,

The product you want to model looks like its components are injection molded, and the dies used in injection molding are generally made from 3d models... so, its a safe bet that a model of this product already exists.

If you are making animations to advertise this product, you may want to contact the manufacturer, tell them what you're doing, and ask them to supply a 3-d model. They won't give you the parametric model, but they probably will give you what's called a "dumb solid", and that's really all you need.

Then DL Sketchup (free) and look through Muvizu's wiki to find the free ASE exporter
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13/12/2015 18:44:35

PatMarrNCMuvizu mogul
PatMarrNC
Posts: 1742
Autodesk has a free product called 123d catch which will create a solid model from a series of 2d photos taken from about 50 -75 vantage points all around the object. You take the photos according to the guidelines posted in these videos ( https://www.youtube.com/user/123DCatch ) then upload them to the cloud, and they email the solid back to you.

Here's a link to the DL:
http://usa.autodesk.com/autodesk-123d/

Unfortunately, the file format of the model is .3dp which is probably only editable in Autodesk products, which tend to be expensive. You'd need a way to resize the model to fit Muvizu's coordinate system, then convert the model to ASE or FBX format in order for it to be used in Muvizu

Unless you are fairly proficient in building surfaces to repair incomplete models this may not be a useful tool for you. But I mention it for the sake of the many gurus here who are quite proficient with a variety of 3d modelling products. It looks like a tool that could be useful... especially now that virtually everyone has a digital camera.
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13/12/2015 20:54:57

D2257
D2257
Posts: 18
Thanks everyone for all the reply's. I tried the autodesk 123D but my photos were not very good and the 3D model did not look good.
Before I closed the program, I checked the export choices and FBX was one of the choices.

If I could get a good 3D model in autodesk, could I export the FBX file directly to Muvizu?

Dick
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13/12/2015 23:49:15

PatMarrNCMuvizu mogul
PatMarrNC
Posts: 1742
well... yes (sort of)

If you can save to FBX, it will be in a format that Muvizu can read... so you may be able to bring it into Muvizu.... But there's about 100% likelihood that it won't be sized appropriately for the character who is using it. Sizing imported objects is very reliant on trial and error. (at least, it has been for me. If there is a secret to sizing imported objects correctly on the first pass, I don't know it. )

Going back to the suggestion about asking the manufacturer for a model... they do that quite frequently, so it wouldn't seem presumptuous unless you asked for the full-blown manufacturing assembly model.
edited by PatMarrNC on 14/12/2015
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