Tutorial 06: Building sets: Importing 3D models

by Muvizu_Admin
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If you're proficient with another 3D modelling app, can install some plugins from Epic Games and have the patience to watch this lesson - then you can get your own 3D models into Muvizu.


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  1. Comment author
    • Wizaerd - Over a year ago
    • @subuddhi I've seen it, but the last date I saw on it was 2008... Does it work with C4D R12 or R13? Any experience in using it?
  2. Comment author
    • Lime25Sour - Over a year ago
    • could solid works work?
  3. Comment author
  4. Comment author
    • Jolobodobs - Over a year ago
    • First comment :) great vid as always.
  5. Comment author
    • Subuddhi Ray - Over a year ago
    • @Wizaerd1 You are right. I know one guy he is programmer, he did Ogre plugin for Cinema. But he have not time to work with other Cinema export plugins like call3d or ASE. And Cinema guys never do it, all depends from enthusiasts.
  6. Comment author
    • Wizaerd - Over a year ago
    • It's a shame object importing is limited to ASE format only. Unreal can import and use other formats than ASE, but we're stuck with it. I'm not a fan of Sketchup at all, I have this muey expensive 3D application (Cinema 4D), and no way to use all the models I can create or have (There is no ASE plugin or export for Cinema 4D)...
  7. Comment author Muvizu staff
    • Muvizu_Admin - 11 months ago
    • You need to create an image called toto.bmp and place it in your c:\UT3 directory - it will work once you have done that.
  8. Comment author Muvizu staff
    • Muvizu_Admin - Over a year ago
    • yes, solid objects work for import :)
  9. Comment author
    • Subuddhi Ray - Over a year ago
    • @Wizaerd1 Did you try this: Remotion ASE export for Cinema 4d
  10. Comment author
    • Wizaerd - Over a year ago
    • @subuddhi I don't use Cinema4D a lot either, mostly for modeling static objects. Creating a "movie" in C4D is a whole lot of work, a whoooooole lot, whereas making a movie in Muvizu is much easier. it depends on what you're looking to do. Create a simple movie to tell a story, or learn how to model, rig, and animate using a whole 3D suite.