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22/03/2017 08:01:46

Ammostro
Ammostro
Posts: 42
Hey,

a short video with my new created cartoon attack heli. This version was made with a helicopter body and a backdrop for the moving blades. My new version was exported with the new ASE exporter for blender (thx guys) and is now at one piece. Much easier to create movements. I posted the set with a heli on the ground, one flying with moving blades, and a cockpit with backdrops for inside shots. Availeble soon I hope.


edited by Ammostro on 22/03/2017
edited by Ammostro on 22/03/2017
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22/03/2017 11:23:30

PatMarrNCMuvizu mogul
PatMarrNC
Posts: 1742
Man, that looks GOOD Ammostro! Nice job!
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22/03/2017 12:24:48

comictude
comictude
Posts: 32
Ammostro, That was very inventive and some outside the box thinking. There is plenty of that going around in this forum. :-)


It seems lots of you are using Blender. Would that be where I should go to develop some new characters? No way I can get what I want using existing characters so thinking about where to go to design them and bring them into Muvizu.
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22/03/2017 12:39:11

PatMarrNCMuvizu mogul
PatMarrNC
Posts: 1742
Blender is an amazing value... it's free and powerful as some other high-dollar apps. Plus it has a huge user base and tons of online tutorials. But, having said that....

I only use it for converting my models (created in SILO) to FBX or ASE so Muvizu can use them.

My objection to using Blender for much more than that is that the program is so feature rich that they can barely squish all the controls and buttons on the screen, even after making them incredibly small. My aging eyes can't focus well enough to make sense of Blender's interface... it just looks blurry to me.

However, if your eyes are good, I don't think you'll find a more powerful and capable modelling program for free.
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22/03/2017 17:06:56

comictude
comictude
Posts: 32
Pat, I agree with you. I've found a few work arounds but have decided that in order to accomplish what I want for a series I'm looking to do, it will takes something else instead of Muvizu. There just seems no way to add completely new characters. I'll use Muvizu for some other projects and look elsewhere even if I have to do it in 2D.
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22/03/2017 17:39:56

PatMarrNCMuvizu mogul
PatMarrNC
Posts: 1742
depending on a person's modelling skill, coupled with some tricks that Ziggy, Rod Silva and Ikes have come up with, I think it is possible to make some pretty convincing custom characters with attachments. The more complex characters aren't easy to make, and they aren't as flexible to animate as a standard Muvizu character, but there are possibilities that can be whipped up in the Muvizu environment.

If somebody had told me a year ago that it was possible to make a T-rex with movable jaws, head and legs, a totally animated chicken or a pigeon with wings that flap, I'd have struggled to believe it... but we've seen all 3 in the brief time I've been on the forum. I have a feeling the best is yet to come.

We've asked for different things that would make it easier to create custom characters (more attachment points, extra legs, multi-attachment slots with 2 or more toggleable attachments... etc. I'm clinging to the hope that one of these days we'll get a new add-on pack with some goodies along similar lines.
edited by PatMarrNC on 22/03/2017
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23/03/2017 00:19:43

Ammostro
Ammostro
Posts: 42
comictude wrote:
Ammostro, That was very inventive and some outside the box thinking. There is plenty of that going around in this forum. :-)


It seems lots of you are using Blender. Would that be where I should go to develop some new characters? No way I can get what I want using existing characters so thinking about where to go to design them and bring them into Muvizu.



I dont know. I'm new to blender. I was searching for my moving blades, and for that I have watched many tutorials. But didn't seen any one for importing characters. Dont think so.
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