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24/02/2016 04:18:48

braj
braj
Posts: 286
I have a scene that an audio file is corrupt in apparently, it is the last thing I did in the scene and now it won't load. Is there a way to recover from this? I will start making master and work sets from now on but it would be kind of nice to get this back. It was too big though, and my next sets will break up the world into smaller bits.
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24/02/2016 07:29:10

MrDrWho13Muvizu mogulExperimental user
MrDrWho13
Posts: 2221
braj wrote:
I have a scene that an audio file is corrupt in apparently, it is the last thing I did in the scene and now it won't load. Is there a way to recover from this? I will start making master and work sets from now on but it would be kind of nice to get this back. It was too big though, and my next sets will break up the world into smaller bits.

The missing file issue tends to be from character eye or head movements, and moving these around the timeline. You can send it into support to see if they can recover it: support@digimania.com
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24/02/2016 07:46:38

braj
braj
Posts: 286
I didn't do any head or character movement yet that I recall Anyhow, it is a good lesson learned, and I'm breaking my sets up smaller, my world will be bigger in the process anyhow. I can make composites for whatever grand vistas I imagine.
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25/02/2016 11:08:29

bigwallyMuvizu mogulExperimental user
bigwally
Posts: 400
braj wrote:
I didn't do any head or character movement yet that I recall Anyhow, it is a good lesson learned, and I'm breaking my sets up smaller, my world will be bigger in the process anyhow. I can make composites for whatever grand vistas I imagine.


Same thing happens to me. Has happened for several months. I don't understand how anyone can finish a film with such a HUGE limitation. Still waiting for a fix.
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25/02/2016 11:18:06

braj
braj
Posts: 286
Is this a 1.6 issue? I did not notice any issues with the build until this. Definitely a fix is sorely needed then.
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25/02/2016 18:46:55

braj
braj
Posts: 286
I just wanted to mention that I got my scene back after the 1.7 update! Yipee! Though I'm not going to use it. But still, now I can go on with some confidence that the issue has been resolved.
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