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12/01/2014 21:37:07

colin1970
colin1970
Posts: 8
Hi Folks, just saying hi..........
Been using Muvizu now for about 2 weeks.....great software.....once you get your head round it.
Im a photographer to trade and also an experimental musician.

Sorry to jump straight in....but i have a problem.

When using Sketchup....i have sussed out how to get my models (very basic models...just blocks n stuff till i sort out the bugs) into Muvizu..........i have been applying photo textures which work well in sketchup....when i transfer over to muvizu the images on the models are all over the place? Ive had a look through the tutorials so im sure im doing everything as required...but there's obviously something amiss..........any ideas.

Cheers

Colin
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12/01/2014 21:40:15

urbanlamb
urbanlamb
(Account inactive)
Posts: 1796
sounds like they are not uvmapped i dont use sketchup but from what i understand uvmapping is an addon or something. Anyhow this is likely the step your missing.
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12/01/2014 22:38:54

fazz68
fazz68
(Account inactive)
Posts: 767
heres some basic adding textures to sketchup models tips without using uv maps
http://www.muvizu.com/Wiki/wiki/99/textures-missing-from-sketchup-file-when-importing-into-muvizu
it would help more if you had a screenshot of whats happening so we can see what the problem might be
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13/01/2014 02:14:17

DyllyMuvizu mogulExperimental user
Dylly
Posts: 555
There are also a wide range of SketchUp plugins to help with the texture process. The TGI 3D SU Amorph is a good one with a free version available however I much prefer Fredo's Thrupaint (bundled with many of his other brilliant plugins) which is FREE & available at www.sketchucation.com. Once you get the hang of textures and want to move on to the next stage then Roadkill is a useful freebie to UV map your exported .obj sketchup model. It's what I used before I moved onto 3ds Max & Maya. Once you have the hang of UV mapping you can start to get those all important ambient occlusion shadows onto your models as well as a variety of other kinds of map.

Texture painting is the bit I like the most.
Sketchup Model


Part Textured using thrupaint, Roadkill UV's, textures created in Gimp & applied with 3ds Max

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13/01/2014 20:43:00

colin1970
colin1970
Posts: 8
hi folks, many thanks for your suggestions.
Got it sorted.......installed the uv mapping plugin to Sketchup........did a basic test (just a cube with some images on each side).....all good in Muvizu. Phew.

Ok...just now need to experiment with the mapping tools to make sure i can do more complex objects.


Cheers

Colin
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14/01/2014 00:28:00

urbanlamb
urbanlamb
(Account inactive)
Posts: 1796
glad you got it to work yeah we dont all use the same software but most of the problems are universal and looks like you got yourself a copy from the sale so your all set and good to go. Happy creating
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