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Home ? Importing Assets ? Importing .ase files as attachments to a character

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27/11/2013 15:58:48

chucklesExperimental user
chuckles
Posts: 126
When I import an .ase file to Muvizu as an object, I can resize it to very large or very small. When I import the SAME .ase as a character attachment (In Play+) it is huge and can only be reduced in size a little. How do I fix this so I can make it much smaller ?
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27/11/2013 16:01:40

ukBertyMuvizu mogulExperimental user
ukBerty
Posts: 976
Chuckles - it does seem that there are totally different rules when importing objects as objects and as attachments.

My solution is to resize the object in sketchup or Autodesk and import again.
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27/11/2013 18:57:28

chucklesExperimental user
chuckles
Posts: 126
Hello ukberty
I've tried what you've said and reduced the size and reexported to .ase. SOME of the time it works! But a LOT of the time it doesn't! I can't figure out why. I can see that an .ase file is actually a text file. Could I alter the text somehow and resave it? Surely there must be a way that would resize it every time?
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29/11/2013 09:13:36

chucklesExperimental user
chuckles
Posts: 126
I have been trying to reduce the size of the files in Sketchup to use them as attachments. I reduce the size, then export to .ase, but it seems to make no difference when I import as an attachment in Muvizu.
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03/11/2016 15:41:58

Elisdad
Elisdad
Posts: 5
I realize this thread is old but I have the same problem only I want a bigger attachment not smaller.

I would like the hat attachment to encompass almost all the stickman but no matter how much I enlarge the item it seems to stay close to the same size when I convert to an ase file.

For example, I want to make the stickman into a teapot character with arms, legs and eyes popping out...or no eyes. It seems no matter how large I enlarge the teapot in sketchup...or even distort it by making it a taller teapot, I get about the same size hat attachment with same proportions as the original teapot that I got from the 3D warehouse.

Anyone have a solution?
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03/11/2016 16:08:21

Elisdad
Elisdad
Posts: 5
Okay so I played around with it...exploded the component in sketchup and regenerated the component. So that worked in making it bigger to import to Muvizu.

Now I just need to figure out the axis before converting to the ase file.
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