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Home ? Feedback ? Prepare Dialogue Tutorial - out of date?

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24/10/2013 06:19:35

primaveranz
primaveranz
Posts: 524
I was following this tutorial http://muvizu.com/Video/17239/Tutorial-14-Directing-Basic-dialogue-music-an

but when I click "Prepare Dialogue" I get a pop-up with no tabs and no way to bring in a pre-recorded sound file as is shown in the tutorial.
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24/10/2013 06:59:55

MrDrWho13Muvizu mogulExperimental user
MrDrWho13
Posts: 2221
Yes, yes it is. Many tutorials are now out of date since Muvizu:Play.
I should probably get round to doing some tutorials.

Anyway, to import dialogue, go to prepare-->dialogue-->new-->import.

I hope this helps,
MDW13

Also, the wiki is a good place to find updated instructions.
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24/10/2013 07:23:31

primaveranz
primaveranz
Posts: 524
Thanks for the reply, but where are you seeing the "New" option? I only get this:-

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24/10/2013 09:16:34

Lev_Dynamite
Lev_Dynamite
Posts: 157
primaveranz wrote:
Thanks for the reply, but where are you seeing the "New" option?
I think MrDrWho13 meant to say "Prepare > Audio > New...". You go to Prepare > Audio to choose or import sound for your video. Although I'm guessing you actually already sussed that out since the screenshot you posted already suggests you successfully imported "ooooh.wav"! If any of the audio is to be used as dialogue, you then go to Prepare > Dialogue where you can choose the character you want to talk and which audio track you want them to lipsync to. From here, you then go to Direct > Dialogue to get the character to "Talk" or "Sush" at appropriate points.

primaveranz wrote:
As far as I can see, this screenshot suggests you've actually already perfectly set-up the character "Charles" to lipsync to "ooooh.wav". As soon as you hit Play on the Timeline, Charles should start talking (unless "ooooh.wav" is an entirely silent audio file)?
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24/10/2013 10:07:46

primaveranz
primaveranz
Posts: 524
Lev_Dynamite wrote:
You go to Prepare > Audio to choose or import sound for your video. Although I'm guessing you actually already sussed that out


Well, yes I thought I had sussed it out by doing what you say above, however nothing happened when I chose "Talk" as the start action and pressed Record. Here is the timeline immediately afterwards.




So I thought it must mean I had to use the operation shown in the Tutorial which I know now is obsolete.

Here is the .WAV file showing in Audacity, it is Mono, 32 bit, 44100 MHZ - and I can hear it through my headphones outside Muvizu, just not inside


edited by primaveranz on 24/10/2013
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24/10/2013 17:17:41

MrDrWho13Muvizu mogulExperimental user
MrDrWho13
Posts: 2221
Yeah, sorry. I meant audio.

That's a strange problem there, try amplifying it?
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24/10/2013 17:38:40

Lev_Dynamite
Lev_Dynamite
Posts: 157
primaveranz wrote:
Here is the .WAV file showing in Audacity, it is Mono, 32 bit, 44100 MHZ - and I can hear it through my headphones outside Muvizu, just not inside
Strange! Is there any chance you could mail the WAV file and the SET file with the WAV imported to bugs@muvizu.com so we can have a look at this?
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24/10/2013 20:14:29

primaveranz
primaveranz
Posts: 524
They are on their way, thanks.
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24/10/2013 20:21:45

primaveranz
primaveranz
Posts: 524
Hey! I fixed it!. I went into the "Prepare Audio" chose the ooooh.wav file then "Edit" then "Import" and chose it again and the waveform appeared. Then I chose "Direct Dialogue" and it worked. I must have done something stupid like that before and replaced the ooooh.wav file internally with an empty file of the same name?

I'll know better next time
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