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Home ? Importing Assets ? A question I've been pondering...

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01/02/2013 06:35:04

AuroraMoon
AuroraMoon
Posts: 30
We all know that it's entirely possible to do buildings and the like in sketch up, and import it to 3d max for some UV mapping, etc, and finally putting it into MUV.

now.... what I was wondering... is it possible to do the same thing for the characters themselves?
Because I do have 3d max, and I've been using it to swap hairs and the like on different models for programs like MMD (Miku Miku Dance).

I was fiddling around with the idea that I could do the same thing for MUV characters, and maybe help expand the choices of hairstyles and clothing? or is that just too impossible right now for the likes of me?

I would like to to hear your thoughts on this.
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01/02/2013 21:49:43

urbanlamb
urbanlamb
(Account inactive)
Posts: 1796
for the moment (and those are the key words) you can't do anything modelwise in relation to characters so you can't make him a new hat or hair piece. However that doesnt mean that its not something they are trying to work out how best to do it.

they have mentioned trying to find a way to do character props (especially hand held ones) this would be a major step forward for muvizu right now as it stands the uv mesh for the characters is something you can alter and if you resize things and flip them around you can get certain looks. What you can't do is alter the body proportions (something i would like to see but for me this is minor and I want more the other things I suggested to be worked on instead) or add your own animations or import your own character with animations.

the modelling at the moment is the objects of the set which if your careful you can achieve some very excellent things.

Their object movement system is well impressive and so is their facial animation system its based on puppetry concepts.
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02/02/2013 03:46:19

AuroraMoon
AuroraMoon
Posts: 30
yeah, I had a feeling that we wouldn't be able to get around to giving our characters new toys/hair/etc to play with until the devs gave us the tools to do so. which means a lot of waiting.

still it was worth asking about it anyway..... because now I know. Muvizu seems to be relatively new still, so I can wait for a while and just have fun playing around with what we do have now.
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03/02/2013 20:36:28

urbanlamb
urbanlamb
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Posts: 1796
They have "stuff" up their sleeves and in the machinimo expo some interesting things were mentioned with sketchy vagueness for us to worry about "what's next" . You can achieve an anime look on their original character sets but its "muviuish" style but kind of cute. You can play with the hair and resize things and flip em around so some experimenting might give you some interesting results.
edited by urbanlamb on 03/02/2013
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Home ? Importing Assets ? A question I've been pondering...